Proof-of-concept game while learning Unity game development.

All the thanks in the world to the authors of the great tutorials that helped me, like Inscope Studios, Gamegrind, BurgzergArcade and many more.

Graphics and SoundFX is from Unity Asset store and various free assets sites like opengameart.org and others.

Music is borrowed from Everquest 1 (on char creator screen) and Might&Magic III (game music)

I have a few cheat commands while i develop:

press: g to get a bunch of items in bags

press: k  to loot a bag

press: l (small L) to look a health potion. useful for the quest near start

Melee combat is also enabled when you have a sword equipped. (press X to attack)

Mob stats, player stats, combat calculations etc are taken from D&D handbook

i buffed the player hitpoint ALOT to avoid dying all the time ;-)


Press M to see map, C to see char window, Y to see QuestLog, U to see Achivement window

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